Monatsarchiv für April 2008

Topological metaphors for structuring games (I)

Sonntag, den 27. April 2008

This is a short summary on “Storyspaces and Rulespaces” from the MA in ePedagogy Design I’m currently working on. Wey-Han Tan (April 2008)
StorySpaces
Stories give in-game experiences context and contingency. There are abstract games like “Tetris” or “Add’em up“, which rely exclusively on game mechanism and aesthetics to hold the player’s attention. But in the end, […]

Creating Tension - and then what?

Dienstag, den 8. April 2008

Learning Theory Mini Games

Dienstag, den 8. April 2008